Monday, September 12, 2011

Journal Entry 2


                  I am beginning to get a better handle on things in this class. I am slowly getting more comfortable with everything that we are learning: more so, my project for this class. Last week we discussed Moggridge’s chapter 10. One thing that was brought up in class is that when creating a prototype, we should keep people in mind. Moggridge (2007), states “I believe that if we think first about people and then try, try, and try again to prototype our design, we stand a good chance of creating innovative solutions that people will value and enjoy” (p. 643). I agree with his statement. My project has a personal touch to it. I thought about something that my husband and I needed. It deals directly with my husband, but not only can my husband use my project, other people will be able to as well, once it is published. I am also trying to get feedback from my husband as I am planning this project. By letting someone the project will directly affect give feedback; I am hoping to make the project more meaningful. As Norman (2004) said in his podcast, “Technology is only a part, you want to win their hearts and minds” to make a successful to design (n.p.). In order for my project to be successful, it must meet the needs of the people it is intended for.
                  Last week I looked at the program Captivate. I was really hoping to be able to somehow use this program to house my project.  After completing some tutorials on the program and investigating it more, I have realized that this is not going to be a program that is suitable for my project. Dreamweaver is going to be the backbone to my project. I plan to start looking at some of those tutorials and get started on creating my project. Some other programs that I might need to incorporate are Photoshop for pictures that I may take. I think it might be neat to use Animoto as well somehow. I can possibly incorporate a recipe into a video to make the site more engaging. As Norman (2004) says, “Make it pretty, fun, and enjoyable” (n.p.). Norman’s podcast was interesting in how he described how to make sure projects are loved. He stated that “Your design needs to have three components: visceral design, behavioral design, and reflective design in order for it to be successful” (Norman, 2004, n.p.). As I am working on my project, I plan to keep these three elements in my mind so that I am still focused on who will be using it and not just myself.
                 


References

Moggridge, B. (2007). Designing interactions. Cambridge, MA: MIT Press.

Norman, D. 2004. Emotional design: Presentation made at the 2004 O'Reilly Emerging Technology conference. Podcast retrieved from http://www.itconversations.com/shows/detail69.html

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